// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id$ // /// \file B2bDetectorMessenger.cc /// \brief Implementation of the B2bDetectorMessenger class #include "B2bDetectorMessenger.hh" #include "B2bDetectorConstruction.hh" #include "G4UIdirectory.hh" #include "G4UIcmdWithAString.hh" #include "G4UIcmdWithADoubleAndUnit.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... B2bDetectorMessenger::B2bDetectorMessenger(B2bDetectorConstruction* Det) : G4UImessenger(), fDetectorConstruction(Det) { fB2Directory = new G4UIdirectory("/B2/"); fB2Directory->SetGuidance("UI commands specific to this example."); fDetDirectory = new G4UIdirectory("/B2/det/"); fDetDirectory->SetGuidance("Detector construction control"); fTargMatCmd = new G4UIcmdWithAString("/B2/det/setTargetMaterial",this); fTargMatCmd->SetGuidance("Select Material of the Target."); fTargMatCmd->SetParameterName("choice",false); fTargMatCmd->AvailableForStates(G4State_PreInit,G4State_Idle); fChamMatCmd = new G4UIcmdWithAString("/B2/det/setChamberMaterial",this); fChamMatCmd->SetGuidance("Select Material of the Chamber."); fChamMatCmd->SetParameterName("choice",false); fChamMatCmd->AvailableForStates(G4State_PreInit,G4State_Idle); fStepMaxCmd = new G4UIcmdWithADoubleAndUnit("/B2/det/stepMax",this); fStepMaxCmd->SetGuidance("Define a step max"); fStepMaxCmd->SetParameterName("stepMax",false); fStepMaxCmd->SetUnitCategory("Length"); fStepMaxCmd->AvailableForStates(G4State_Idle); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... B2bDetectorMessenger::~B2bDetectorMessenger() { delete fTargMatCmd; delete fChamMatCmd; delete fStepMaxCmd; delete fB2Directory; delete fDetDirectory; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void B2bDetectorMessenger::SetNewValue(G4UIcommand* command,G4String newValue) { if( command == fTargMatCmd ) { fDetectorConstruction->SetTargetMaterial(newValue);} if( command == fChamMatCmd ) { fDetectorConstruction->SetChamberMaterial(newValue);} if( command == fStepMaxCmd ) { fDetectorConstruction ->SetMaxStep(fStepMaxCmd->GetNewDoubleValue(newValue)); } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......