#include "mgEventAction.hh" #include "mgRunAction.hh" #include "G4Event.hh" #include "G4RunManager.hh" #include "G4EventManager.hh" mgEventAction::mgEventAction(mgRunAction* runAction) : G4UserEventAction(), fRunAction(runAction) {} mgEventAction::~mgEventAction() {} void mgEventAction::BeginOfEventAction(const G4Event*) {} void mgEventAction::EndOfEventAction(const G4Event*) { // G4cout << "Event Ended" <