// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file biasing/B01/src/B01Run.cc /// \brief Implementation of the B01Run class // // // $Id: B01Run.cc 98774 2016-08-09 14:28:06Z gcosmo $ // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... // // (Description) // B01Run Class is for accumulating scored quantities which is // scored using G4MutiFunctionalDetector and G4VPrimitiveScorer. // Accumulation is done using G4THitsMap object. // // The constructor B01Run(const std::vector mfdName) // needs a vector filled with MultiFunctionalDetector names which // was assigned at instantiation of MultiFunctionalDetector(MFD). // Then B01Run constructor automatically scans primitive scorers // in the MFD, and obtains collectionIDs of all collections associated // to those primitive scorers. Futhermore, the G4THitsMap objects // for accumulating during a RUN are automatically created too. // (*) Collection Name is same as primitive scorer name. // // The resultant information is kept inside B01Run objects as // data members. // std::vector fCollName; // Collection Name, // std::vector fCollID; // Collection ID, // std::vector*> fRunMap; // HitsMap for RUN. // // The resualtant HitsMap objects are obtain using access method, // GetHitsMap(..). // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "B01Run.hh" #include "G4SDManager.hh" #include "G4MultiFunctionalDetector.hh" #include "G4VPrimitiveScorer.hh" // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... // Constructor. // (The vector of MultiFunctionalDetector name has to given.) B01Run::B01Run(const std::vector mfdName): G4Run() { G4SDManager* SDman = G4SDManager::GetSDMpointer(); //================================================= // Initalize RunMaps for accumulation. // Get CollectionIDs for HitCollections. //================================================= G4int Nmfd = mfdName.size(); for ( G4int idet = 0; idet < Nmfd ; idet++){ // Loop for all MFD. G4String detName = mfdName[idet]; //--- Seek and Obtain MFD objects from SDmanager. G4MultiFunctionalDetector* mfd = (G4MultiFunctionalDetector*)(SDman->FindSensitiveDetector(detName)); // if ( mfd ){ //--- Loop over the registered primitive scorers. for (G4int icol = 0; icol < mfd->GetNumberOfPrimitives(); icol++){ // Get Primitive Scorer object. G4VPrimitiveScorer* scorer=mfd->GetPrimitive(icol); // collection name and collectionID for HitsCollection, // where type of HitsCollection is G4THitsMap in case of primitive scorer. // The collection name is given by /. G4String collectionName = scorer->GetName(); G4String fullCollectionName = detName+"/"+collectionName; G4int collectionID = SDman->GetCollectionID(fullCollectionName); if ( collectionID >= 0 ){ G4cout << "++ "<(detName ,collectionName)); }else{ G4cout << "** collection " << fullCollectionName << " not found. "<clear(); } fCollName.clear(); fCollID.clear(); fRunMap.clear(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... // RecordEvent is called at end of event. // For scoring purpose, the resultant quantity in a event, // is accumulated during a Run. void B01Run::RecordEvent(const G4Event* aEvent) { numberOfEvent++; // This is an original line. //============================= // HitsCollection of This Event //============================ G4HCofThisEvent* HCE = aEvent->GetHCofThisEvent(); if (!HCE) return; //======================================================= // Sum up HitsMap of this Event into HitsMap of this RUN //======================================================= G4int Ncol = fCollID.size(); for ( G4int i = 0; i < Ncol ; i++ ){ // Loop over HitsCollection G4THitsMap* EvtMap=0; if ( fCollID[i] >= 0 ){ // Collection is attached to HCE EvtMap = (G4THitsMap*)(HCE->GetHC(fCollID[i])); }else{ G4cout <<" Error EvtMap Not Found "<< i << G4endl; } if ( EvtMap ) { //=== Sum up HitsMap of this event to HitsMap of RUN.=== *fRunMap[i] += *EvtMap; //====================================================== } } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... // // Access method for HitsMap of the RUN // //----- // Access HitsMap. // By MultiFunctionalDetector name and Collection Name. G4THitsMap* B01Run::GetHitsMap(const G4String& detName, const G4String& colName){ G4String fullName = detName+"/"+colName; return GetHitsMap(fullName); } //----- // Access HitsMap. // By full description of collection name, that is // / G4THitsMap* B01Run::GetHitsMap(const G4String& fullName){ G4int Ncol = fCollName.size(); for ( G4int i = 0; i < Ncol; i++){ if ( fCollName[i] == fullName ){ return fRunMap[i]; } } return NULL; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... // - Dump All HitsMap of this RUN. (for debuging and monitoring of quantity). // This method calls G4THisMap::PrintAll() for individual HitsMap. void B01Run::DumpAllScorer(){ // - Number of HitsMap in this RUN. G4int n = GetNumberOfHitsMap(); // - GetHitsMap and dump values. for ( G4int i = 0; i < n ; i++ ){ G4THitsMap* RunMap =GetHitsMap(i); if ( RunMap ) { G4cout << " PrimitiveScorer RUN " << RunMap->GetSDname() <<","<< RunMap->GetName() << G4endl; G4cout << " Number of entries " << RunMap->entries() << G4endl; std::map::iterator itr = RunMap->GetMap()->begin(); for(; itr != RunMap->GetMap()->end(); itr++) { G4cout << " copy no.: " << itr->first << " Run Value : " << *(itr->second) << G4endl; } } } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void B01Run::Merge(const G4Run* aRun) { const B01Run * localRun = static_cast(aRun); //======================================================= // Merge HitsMap of working threads //======================================================= G4int nCol = localRun->fCollID.size(); for ( G4int i = 0; i < nCol ; i++ ){ // Loop over HitsCollection if ( localRun->fCollID[i] >= 0 ){ *fRunMap[i] += *localRun->fRunMap[i]; } } G4Run::Merge(aRun); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......