// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: ExN02VisManager.cc,v 1.3 1999/12/15 14:49:22 gunter Exp $ // GEANT4 tag $Name: geant4-02-00 $ // // // John Allison 24th January 1998. //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #ifdef G4VIS_USE #include "ExN02VisManager.hh" // Supported drivers... #ifdef G4VIS_USE_DAWN #include "G4FukuiRenderer.hh" #endif #ifdef G4VIS_USE_DAWNFILE #include "G4DAWNFILE.hh" #endif #ifdef G4VIS_USE_OPACS #include "G4Wo.hh" #include "G4Xo.hh" #endif #ifdef G4VIS_USE_OPENGLX #include "G4OpenGLImmediateX.hh" #include "G4OpenGLStoredX.hh" #endif #ifdef G4VIS_USE_OPENGLWIN32 #include "G4OpenGLImmediateWin32.hh" #include "G4OpenGLStoredWin32.hh" #endif #ifdef G4VIS_USE_OPENGLXM #include "G4OpenGLImmediateXm.hh" #include "G4OpenGLStoredXm.hh" #endif #ifdef G4VIS_USE_OIX #include "G4OpenInventorX.hh" #endif #ifdef G4VIS_USE_OIWIN32 #include "G4OpenInventorWin32.hh" #endif #ifdef G4VIS_USE_VRML #include "G4VRML1.hh" #include "G4VRML2.hh" #endif #ifdef G4VIS_USE_VRMLFILE #include "G4VRML1File.hh" #include "G4VRML2File.hh" #endif //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... ExN02VisManager::ExN02VisManager () {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void ExN02VisManager::RegisterGraphicsSystems () { #ifdef G4VIS_USE_DAWN RegisterGraphicsSystem (new G4FukuiRenderer); #endif #ifdef G4VIS_USE_DAWNFILE RegisterGraphicsSystem (new G4DAWNFILE); #endif #ifdef G4VIS_USE_OPACS RegisterGraphicsSystem (new G4Wo); RegisterGraphicsSystem (new G4Xo); #endif #ifdef G4VIS_USE_OPENGLX RegisterGraphicsSystem (new G4OpenGLImmediateX); RegisterGraphicsSystem (new G4OpenGLStoredX); #endif #ifdef G4VIS_USE_OPENGLWIN32 RegisterGraphicsSystem (new G4OpenGLImmediateWin32); RegisterGraphicsSystem (new G4OpenGLStoredWin32); #endif #ifdef G4VIS_USE_OPENGLXM RegisterGraphicsSystem (new G4OpenGLImmediateXm); RegisterGraphicsSystem (new G4OpenGLStoredXm); #endif #ifdef G4VIS_USE_OIX RegisterGraphicsSystem (new G4OpenInventorX); #endif #ifdef G4VIS_USE_OIWIN32 RegisterGraphicsSystem (new G4OpenInventorWin32); #endif #ifdef G4VIS_USE_VRML RegisterGraphicsSystem (new G4VRML1); RegisterGraphicsSystem (new G4VRML2); #endif #ifdef G4VIS_USE_VRMLFILE RegisterGraphicsSystem (new G4VRML1File); RegisterGraphicsSystem (new G4VRML2File); #endif if (fVerbose > 0) { G4cout << "\nYou have successfully chosen to use the following graphics systems." << G4endl; PrintAvailableGraphicsSystems (); } } #endif //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....