1. e) resonance -- you just need to know the definition
of terms
2. e) ossicles -- these bones act together as a lever that vibrates
the ear drum
3. e) 3000-4000 Hz ...
4. c) 2-3 Hz -- This corresponds to 1/30th of the critical frequency
band at 400 Hz
5. a) 4:3 -- I suppose you should just know those intervals
as well
6. d) 111 Hz and 2 Hz -- For two frequencies with 2 Hz
of each other, you will hear the average of
the
two frequencies and they will beat with a frequency of the difference
between
the two frequencies
7. b) 141 Hz -- First, from lab you should recall that the f
goes as 1/sqrt(V). So if I halve the volume,
the frequency must increase (so it can't be a)). It
will increase by 1/sqrt(1/2) = sqrt(2).
New frequency = sqrt(2)*old frequency = 141 Hz.
8. c) 4 times -- The easy way to think about this is note that:
DOUBLING THE INTENSITY INCREASES THE LOUDNESS BY 3 DB!
In our case (L = loud loudness, L0 soft loudness)
L = L0 + 6 dB = L0 + 3dB + 3dB
I must have doubled the intensity twice: doubling
twice is four.
9. c) square -- The square has the most sharp edges,
leading to higher harmonics.
10. e) consonance -- know the definitions