fishes Scene created with Bryce 4, dark fishes, seaweeds and corals are sculpted in the terrain editor from the Bryce's lattices. The blue and yellow striped fishes come from Poser, the last two fishes are objects created by William Burningham from Burningham's Studios .
forest Scene created with Bryce 4 according to the Jonathan Allen's tutorial (unfortunately, his website is not online anymore). The wolf and the little girl are imported from Poser 3. The clothe is modelized with 3DS Max from patches.
castle Scene created with Bryce 4. The castle is realized with 3DS Max according to the Bourgeon's comic strips ('Le Dernier chant des Malaterre , cycle Les Compagnons du Crépuscule'.)
Mermaid Scene created with Bryce 4 according to the Jonathan Allen's tutorial (unfortunately, his website is not online anymore). The mermaid is made with two parts which come from the top of a woman and the tail of a dolphin imported from Poser 3 and have been put together with 3DS Max.
Mountains Scene created with Bryce 4, horses imported from Poser 3.
horse Scene created with Poser3, little work on textures.
boat Scene created with Bryce 4. The boat and the seagulls are modelized with 3DS Max.
killer whales Scene created with Bryce 4, killer whales modelized with 3DS Max, mapped with Painter 3D. As Max has some troubles when exporting UV map with wavefront objects, we found a very useful freeware which correct it, made by Stephen L. Cox, UVMapper .